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Hammerfight 32 bit
Hammerfight 32 bit





hammerfight 32 bit

I'm curious to see if anyone can find any significant run-altering glitches. It's not SDA worthy yet because of those mistakes, in my opinion. I make several mistakes that can probably just be fixed with more focused practice on individual levels. My current route for this game (in terms of branches), is BAAB. I pretty much stick with the starting weapon the whole route, but I'm going to experiment with grabbing a huge, heavy weapon near the end of the game (Stage 13-2B), to help make the ending stages easier. You can steal weapons from enemies, and after stage 7-1 you can buy weapons and equip weapons you earn in the story by going to the Armory. I've tried playing on a controller but I don't recommend it because you can't be as precise as you can with a mouse.įinally, there's lots of different weapons in the game. Otherwise you can't get going fast enough. So you can't level skip twice in a row.Īnother key things is setting the DPI really low. Usually, you should be able to get enough money for a level skip just from playing a single stage, as long as you try to get all the money that comes out of enemies. So, for each level I also list the fastest suicide strategy I've found. But you can't actually do it on all stages. One of the key things in this game is that there is a level skip that you can purchase if you have enough money and you die 3 times. The naming convention is kind of weird, but basically the letters and numbers that follow the stage indicate the branches that wer taken to get to that stage, except I started using 1 and 2 instead of A and B. They are in Dropbox and are located here. I have save files for every single stage in this game, so you can just copy a file into your hammerfight save folder and load up the stage.

hammerfight 32 bit

It kind of gives you an idea of the difference in suicide vs.

hammerfight 32 bit

Here is also a spreadsheet that, although outdated, lists the times I got for individual levels (measured from the level overview screen that says the level name, until the results screen fades in completely). Here is a google doc containing pretty much everything I've found out about the game so far including descriptions of every single level and branch. I've been working on doing an any% run of this game and decided it was time to share my research with everyone and maybe generate some interest in running it. Also, the level skip mechanic and variety of weapons makes for interesting route planning. From a running perspective, I think it is interesting because of the loose-nature of the physics-based gameplay meaning you have to react very dynamically to what is going on. This game is fun because SMASHING THINGS. You can get it on Steam for pretty cheap right now. It is in English, but it was released in 2009 by a Russian game company. Hammerfight is a 2D, physics based game where you control a flying ship with a weapon attached to it, and smash the everloving crap out of things (usually, other ships). EDIT: All info is now in the Knowledge Base







Hammerfight 32 bit